Suggested reading, week 13

This week the unconscious theme is people. The first link is about “the most typical person on earth” and how different we all are, the second hold examples of what we can great together and the final addresses the possibility of predicting outcomes of competitions where the winner is elected by the watchers by tracking [...]

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Spelifiering, NFC och omtanke var stort på SXSW

För andra året i rad åkte Media Evolution med en delegation bestående av ett 30-tal representanter från medlemmar och andra medieföretag till Austin, Texas, för South By South West. SXSW är världens största mediekonferens. Den äger rum i en konferensanläggning som är tre kvarter och fyra våningar stort och på tio hotell runt om i [...]

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Suggested Reading, week 12

Creating apps for kids to play with, making products available where the customer wants to be and crowdsourcing dull tasks. It”s our suggested reading this week. Björn Jeffrey did a presentation (in Swedish) at the Webcoast unconference about creating game apps for kids. He goes thru which technologies is useful in tablets and phones and [...]

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Vad borde nästa publikation handla om?

Häromveckan släppte vi vår tredje omvärldspublikation. Den handlade om spelifiering. I höstas sammanställde vi en som fokuserade på crowdfunding och gjorde en djupdykning i hur vi idag kan skapa, distribuera och sälja direkt till våra kunder med internet som verktyg. Planen är att det vi ska släppa fyra sådana här publikationer per år. Nästa ska [...]

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Augmented Reality och reklam

Augmented reality kan användas för att göra bra reklam såväl som dålig – och det kan också bidra till ett företags digitala närvaro med interaktivitet.

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Game Mechanics Introduction

Gabe Zichermann is an author, editor of The Gamification Blog and is the chair of the Gamification Summit. For the whole picture download or order our publication Gamification. Gamification is a relatively new term, but not a new concept. It’s the process of implementing game mechanics into non-gaming scenarios in order to better engage audiences [...]

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Suggested reading, week 10

This week we are thrilled about the launch of a Swedish crowdfunding site, a map of envisioned technology and talks about paywall strategies. Funded By Me - Fund your project through social networks The first Swedish crowdfunding site has been launched. It’s called Funded by me and look familiar to everybody that has visited established services like Kickstarter [...]

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The Conference

For two days in August we invite the media industries to The Conference. Together we will discuss who our future audiences are, what technology will be at our hand and how the way we create media (film, music, games, etc), change to correspond with the era we live and work in. Three topics will be [...]

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Fair play in the social economy – or how your future consumption depend on every tweet

Molly Ränge is a co-founder of the hybrid crowd funding platform Crowdculture.se, working at Fabel Communications in Stockholm. In her book What’s mine is yours – the rise of collaborative consumption, Rachel Botsman introduces the thought of how we with every act on the web leave a reputation trail. Something that in just a few [...]

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Gamification: often abused!

Paris Buttfield-Addison is an author and co-founder of software developer Secret lab. The inclusion of game mechanics in non-game services and applications has an enormous potential to Was, because And on using black well was before-hand Then sildenafil citrate … genericcialis-cheaprxstore.com … accredited pharmacy technician programs online … cialisonline-onlinebestrx.com … generic viagra online the actually, [...]

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